There’s a lot of talk about HTML5 and it’s WebGL support. Of course, it may just seen like a lot of talk to me because I hang out with graphics nerds. The question everyone’s mind is will this be the Flash (and Silverlight) killer? I hope so.
Flash is perfectly fine as long you’re in a Windows world, but things get pretty ugly in the Linux world from my experience. My laptop playing a movie in Flash usually heats up to a temperature that I could use to cook an egg. It’s irritating to know that I’m sacrificing hard drive life to watch the D&D flash cartoon with magic missile or the Superjer Counter-Strike cartoon.
The HTML5 video support in Google Chrome is pretty excellent as far as I can tell. HTML5 video also doesn’t cause my laptop to heat up ridiculously. That’s a winner in my book. The added benefit of WebGL gives game development for the web a new face. WebGL appears to be easy to use and possibly easier to use than Flash. This may not be a fair statement since I’m much more familiar with OpenGL than Flash.
I plan on spending some time with WebGL once I get a little more time to spare.
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